Can a city belong to a company? "Company towns" are coming back into fashion, but the price to pay is steep

Can a city belong to a company? Company towns are coming back into fashion, but the price to pay is steep

For a long time, company towns seemed like a relic of the past. Cities born around a factory, built by the company owner and inhabited by its workers: houses, shops, schools, churches, streets and rules often depended on the same entity that paid the wages. Despite being a deeply unsettling vision of urban life, that model is making a comeback — albeit with a completely different aesthetic.

Today's list includes campuses, urban laboratories, autonomous vehicles, sensors, robotics, artificial intelligence and experimental neighborhoods. This is the contemporary company town — no longer merely a city built to control the workforce, but a prototype of the future. The question, however, remains much the same: what happens when the same company provides jobs, housing, services and a shared imagination? And above all, how much public space can truly remain public when urban life is built around a corporation's objectives?

Pullman, Chicago

The most famous case to start with is Pullman, on the south side of Chicago. In the late nineteenth century, George Pullman built a model city for the workers of his railroad company. The idea was to create an orderly, hygienic and morally controlled environment, where the quality of the space would also improve productivity. The houses were better maintained than many working-class dwellings of the era, the streets were planned, and services were organized.

The trouble erupted during the crisis of 1893, when Pullman cut wages but did not reduce the rents on company-owned homes. The tension led to the strike of 1894, one of the most significant moments in the history of labor in the United States. Pullman thus laid bare the paradox of the company town: a place designed for protection that could very quickly become a trap of dependency.

Woven City, Susono

Woven City, developed by Toyota in Susono, at the foot of Mount Fuji, is described by its founder as a living laboratory — a real-world environment in which to test new forms of mobility, services, robotics, artificial intelligence and technologies for everyday life. From September 2025, the first residents, known as Weavers, began living in the city, while companies, startups and inventors take part in developing new products and services.

Here too, the city becomes a corporate instrument. The streets are test surfaces; the homes are environments in which to experiment with devices, interfaces and habits; the inhabitants also become users, testers, sources of data — participants in a project larger than themselves. It is precisely this ambiguity that makes Woven City a very contemporary take on the company town: softer, more polished, more sustainable in its language, yet deeply tied to a corporation's objectives.

Starbase, Texas

Starbase, in Texas, takes the argument in an even more explicit direction. In 2025, residents of the area surrounding the SpaceX launch site voted to officially incorporate the new city of Starbase. According to the Associated Press, the vote concluded with 212 in favor and 6 against, in an area where many residents had ties to SpaceX. The result transformed a space launch site into a full-fledged municipality.

Here the company town is not a territory in which industry, infrastructure, technological ambition and local government merely begin to overlap. When a company this powerful becomes the physical, economic and symbolic center of a city, the boundary between public interest and private interest inevitably grows more fragile.

Sidewalk Toronto, Toronto

Then there is a case that never became a city, yet remains essential: Sidewalk Toronto. The project, developed by Sidewalk Labs, a company controlled by Alphabet, envisioned transforming part of Toronto's waterfront into a smart neighborhood filled with sensors, digital systems, automated urban services and new forms of space management. It was cancelled in 2020, officially in part due to the economic uncertainty brought on by the pandemic, but public debate had already grown heated. The question was simple: can a city be designed like a platform?

Sidewalk Toronto brought into sharp focus a theme that now runs through many urban projects: the city is no longer merely built — it is measured. Every movement can become data, every service can be optimized, every behavior can feed into a system. This can produce efficiency, sustainability and new conveniences, but it can also shift urban power toward those who own the digital infrastructure and know how to turn everyday life into actionable information.

The new company towns

The company town model is returning, though in a different form. The new corporate city does not always have visible gates and does not necessarily demand explicit loyalty. It operates through convenience, services, access, innovation and the promise of the future. It does not say "you must live here because you work for us." It says "come and live here because here you can experience before anyone else what is coming next."

It is a subtle distinction, but a decisive one. While the old company town controlled space by owning houses and shops, its contemporary counterpart can control it through software, data, contracts, logistics and economic dependency. You do not need to own every building to radically shape a city. Sometimes it is enough to be the entity that brings jobs, investment, technology and vision.

The problem becomes something else entirely: a city is not a product. It cannot be evaluated solely on the basis of its efficiency, its aesthetics or its capacity to generate patents. A city is also conflict, error, dissent, slowness — the presence of people who serve no experimental purpose.

And it is precisely here that the corporate model comes into tension with the idea of public space. A company tends to design toward clear objectives: to optimize, to test, to attract talent, to produce value. A city, by contrast, should remain open even to what is not immediately useful. It should allow people to simply be there without having to continually prove their function.

Perhaps the real question is whether a city built by a corporation can also belong to those who live in it. Whether its spaces can be shaped by people who do not work there, in ways that are unpredictable. Whether people can remain citizens, rather than becoming mere users of a perfectly engineered urban system.

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